![]() version file formatįixed serialization crash when starting a new game before update check is done Removed unused "starsectorVersion" field from. Update check uses a thread pool (much faster when checking many mods)Īdded "maxUpdateThreads" option to version_checker.jsonĪdded optional "modThreadId" field to. You can launch directly to a mod's forum thread from within this dialog Show local version info for failed update checks so you can check forum manuallyĬan launch directly to a forum thread from the mod list (removes an extra step)įixed a typo when listing mods that failed their update checkĬan summon a dialog in campaign to display update information (default key: V) Mod now warns the player if installed incorrectly instead of crashing the gameĪdded keyboard shortcuts to mod list in campaign pop-upĭisplay current page number when multiple pages of mods are present Minor text polish (proper verbs and pluralization) Version Checker now also checks if you are running the latest Starsector releaseĪdded "checkStarsectorVersion" to data/config/version/version_checker.jsonįixed parsing of remote JSON files with multiple #'s in a single line Now notifies the player if the Starsector update check fails Starsector updates until I update the repository after each patch) Only warns about Starsector update if remote version is newer, not justĪ different version than the one installed (it still won't warn about Reordered dialog options to match text orderĬhanges to Starsector game update notifications: If an update check fails, the reason is now shown in the update dialog Local versions that are newer than the latest known are shown in cyan Updated to be compatible with Starsector 0.7a Only show remote version number if it differs from the local version No longer requires modifications to vmparams/bat/shell script to function Fixed spam if an update check failed with an unchecked exception Fixed comparison of multi-digit patch/RC numbers to single digit ones ![]() Mods that don't support Version Checker are now shown in the notificationĭialog along with their current version and a link to the forum's Mod Index Added RecheckVersions command (only if Console Commands mod is installed) Updated to be compatible with Starsector 0.8a Updated to be compatible with Starsector 0.9aĪdded support for "suppressVCUnsupported" tag in a mod's mod_info.jsonįixed crash when clicking forum links on some Linux distrosĭisabled Java URL caching (fixes a minor Bitbucket version file hosting issue) version fileĪdded an option that opens threads for all updatable mods in one clickįixed RecheckVersions command not updating the version info dialogįixed message spam when a user's connection drops during an update checkįixed Bitbucket connection issue (enabled TLS v1.2) When true, will open a mod's Nexus page instead of its forum thread, ID is an integer, and should be the mod ID in the Nexus mod page's URLĪdded "preferNexusLinks" to data/config/version/version_checker.json: Moved version file hosting from Bitbucket to GitHubĪdded "nexusModId" field to. Is there any way I can make Version Checker stop telling me it's unsupported? - Yes! Add the line "suppressVCUnsupported":true, to your mod's mod_info.json. version files will be loaded, no scripts will be run, nothing. If Version Checker isn't tagged in the launcher the game will act as if it wasn't even installed.
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